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Cyberpunk 2077 Update 2.200.200 – New Features and Patch Notes

Pierre | | 14:17 EST

Discover all the game-changing updates in Cyberpunk 2077 Patch 2.200.200! New vehicle paint tech, expanded customization, and tweaks that will elevate your experience. Dive in and see what’s new!

Cyberpunk 2077 Update 2.200.200

Looks like CD Projekt RED isn’t quite done with Cyberpunk 2077 yet! Today, they dropped Update 2.200.200, which brings the game up to Version 2.2.

The Cyberpunk 2077 Update 2.200.200 is ready to download and install. Once you’re set, dive back into the futuristic streets of Night City and check out the new features, expanded vehicle customization, an upgraded photo mode, and even fresh interactions with Johnny Silverhand.

Cyberpunk 2077 Update 2.200.200 Patch Notes

New Features

New Features CP2077

  • Rayfield’s CrystalCoat™ technology, initially designed for Rayfield vehicles only, has now been adopted by other car manufacturers. You can now change the paint jobs on Herrera, Mizutani, Quadra and Villefort vehicles. Pro tip: Use CrystalCoat™ to fool the cops and lower your NCPD wanted level!
  • Kiroshi presents TWINTONE™! As CrystalCoat™ continues to in gain popularity, TWINTONE™ takes your paint jobs to the next level. Simply scan a car with your Kiroshi optics, switch to the TWINTONE™ tab, then save the vehicle’s color scheme for a small fee. You’ll then be able to select the scheme in the TWINTONE™ database under the CrystalCoat™ menu. There, you’ll also find generic color schemes for all CrystalCoat™-compatible vehicles as well as unique color schemes exclusive to the vehicle model from which they were copied. Please note that color scheme cloning is not authorized on vehicles that are linked to quests, belong to the NCPD or that are incompatible with CrystalCoat™ tech.
  • All vehicles compatible with CrystalCoat™ and TWINTONE™ are marked with a spray can icon on Autofixer.

The ten most requested vehicles from the streets of Night City are now available for purchase on Autofixer:

  • Mizutani Shion MZ1
  • Mizutani Shion Targa MZT
  • Thorton Galena GA32t
  • Thorton Colby CST40
  • Archer Quartz EC-L r275
  • Quadra Type-66 640 TS
  • Quadra Type-66 680 TS
  • Mahir Supron FS3-T
  • Villefort Deleon V410-S Coupe (Phantom Liberty only)
  • Mizutani Hozuki MH2 (Phantom Liberty only)

Following Act 1, Johnny

  • Following Act 1, Johnny will now sometimes appear in the passenger seat while V is driving to comment on and react to what’s happening.

We’ve overhauled Photo Mode and added multiple community-requested features:

  • Drone Camera is now a free camera instead of an orbital camera centered around V.
  • Increased camera range.
  • Full Collision (ON/OFF) – determines whether the camera respects in-game object collisions.
  • Lock Camera (ON/OFF) – locks the camera to avoid misclicking and ruining the frame.
  • Precise Camera (ON/OFF) – slows the camera down for easier aiming.
  • Aspect Ratio (PC-only. Custom-resolution screenshots are not available on consoles. Console systems can only export images in the standard 16:9 format.)
  • Characters tab: Spawn up to 3 NPCs for your photo, with a list of over 20 characters to choose from. You can adjust their expression, pose and position.
  • Lighting tab: Spawn and adjust light sources.
  • Fixed the Depth of Field ghosting issue.
  • Added an Effect Intensity slider.

Added more character customization options:

  • 32 eye colors
  • 18 lip makeup types
  • 17 nail colors
  • 10 cheek makeup types
  • 16 eye makeup types
  • 4 face scars
  • 5 eyebrow shapes
  • 4 face tattoos
  • 2 body tattoos
  • 8 cosmetic face cyberware options

 

 

Quests & Open World

  • Rephrased objectives for quests that tell you to wait a specific amount of time to progress. The game is designed in a way that doesn’t always allow players to simply skip in-game time to advance the objective, instead requiring them continue playing to trigger the next event.
  • Cyberpsycho Sighting: Where the Bodies Hit the Floor – Fixed an issue where no shard could be found on the cyberpsycho’s body, blocking progress.
  • Dream On – The Trauma Team AV on the roof will now be properly hidden in stealth mode.
  • Heroes – Fixed an issue where the quest, despite being completed, could remain marked as incomplete in the Journal with the optional objectives “Talk to Padre” and “Talk to the Valentinos.”

Phantom Liberty-Specific

  • Balls to the Wall – Fixed an issue where it was impossible to exit the elevator and talk to Yuri because of an invisible wall.
  • Firestarter – Fixed an issue where fast travel could be blocked if the player saved the game soon after exiting Reed’s car.
  • Gig: Waiting for Dodger – After being freed, Bill and Charles will now be more mindful of their driving and avoid running over Dodger’s goons, preventing any unnecessary combat.
  • Hi Ho Silver Lining – The VIP section in the Heavy Hearts club will now be accessible to players who couldn’t meet with Mr. Hands due to a keycard being required to use the elevator.
  • I’ve Seen That Face Before – The garage door preventing players from reaching the meeting point will now be open.
  • Run This Town – The elevator in the Heavy Hearts club is now back in service, so V can finally meet with Mr. Hands.
  • Somewhat Damaged – Fixed an issue where the prompt to unplug the cables from the Neural Network system was missing.
  • The Killing Moon – Fixed the issue of a wall blocking the path when carrying Songbird to the shuttle.

This was just a brief glimpse of the truly extensive patch notes for Cyberpunk 2077 update 2.200.200. If you’re hungry for more, check out the official website!